Golan Levin

Golan Levin is an associate professor of computation arts at Carnegie Mellon University. He also serves as the Director of CMU’s Frank-Ratchye STUDIO for Creative Inquiry. Golan is a two-time TED speaker and recipient of undergraduate and graduate degrees from the MIT Media Laboratory.

Golan's Links:

Website

Golan's Upcoming Workshops

  • II

    Level II

    Photography students have a basic understanding of photography principles and technology and are comfortable using an SLR camera in manual mode. New Media students have a basic understanding of video, multimedia or animation software. Students have basic computer skills and are comfortable using a Macintosh computer.

  • III

    Level III

    Photography students have some formal training and significant experience making, capturing and digitally processing images using Adobe Lightroom and/or Adobe Photoshop. New Media students have some formal training in conceptual and technological aspects of video, multimedia, coding or animation and are versed in the appropriate software applications. Students have a portfolio of their artwork.

  • IV

    Level IV

    Photography students have advanced skills and knowledge of photography and digital image processing. New Media students have advanced skills and knowledge of video, multimedia, coding or animation. Students are self­-motivated and have multiple portfolios of their artwork.

Jul 25 - 29, 2022
9AM-5PM

Drawing With Machines

Golan Levin

Tuition $1,195
Code P0814-22

In this workshop, students challenge themselves with experimental drawing, generative art, computational design and mechatronic tinkering. Working at the boundaries of creative coding, physical materials and digital fabrication, participants explore: personal and peculiar new approaches to mark-making; the development of ultra-niche workflows as a mode of creative practice; and the use of algorithms and machine collaborators as nontraditional intermediaries between mind, hand and paper. Through rigorous exercises in freestyle computing, participants explore themes of rule-based art and conditional design while developing skills in the computational control of machines like AxiDraw plotters, the Rotrics Dexarm, and Line-Us and Scribit scrawlers. Interested participants should have some prior programming experience, ideally equivalent to an introductory creative coding course with p5.js or Processing.

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