
Leah Aegerter
Studio Coordinator, Digital Fabrication
Leah Aegerter is an artist working in object-based sculpture, furniture and installation. She received a BFA in Sculpture from the Rhode Island School of Design in 2017 and is the Studio Coordinator for Digital Fabrication at Anderson Ranch Arts Center.
Preferred Pronouns: She/Her
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Leah's Upcoming Workshops

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Open to All
Students of any skill and knowledge level, but have some computer skills.
Jun 13 - 17, 2022
9AM-5PM
Object as Atlas
Mark Tan, Leah Aegerter
Tuition $995
Code W0203-22
The archives are where memories are stored and history is made, but how does one redefine the archive? This workshop investigates the major shift of archiving through analog and digital processes. Drawing from memory, personal narratives, emotions and perceptions are used to manipulate ideas and data into new objects and map a new history. Using both traditional woodworking processes and innovative digital fabrication techniques, students reconstruct and deconstruct archives transforming them into objects of origin with a meaning, purpose and fragmented identity.

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Open to All
Students of any skill and knowledge level.
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Ages 13 - 17
Jun 20 - 24, 2022
9AM-3PM
Clay 3-D Printing for Teens
Leah Aegerter
Tuition $595
Code C0305-22
This workshop is an exploration in ceramics and digital fabrication using 3-D printing of clay vessels. Students design and prepare files in 3-D modeling softwares PotterDraw and Rhino, and learn to output their files to the 3-D Potterbots. In addition to software, demonstrations cover machine operation and basic hand-building techniques to combine forms. Students create a portfolio of glazed, functional 3-D-printed vessels.

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Open to All
Subject to specific age requirements, students of any skill/knowledge level.
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Ages 9 - 12
Aug 1 - 5, 2022
9AM-3PM
Adventures in 3-D Printing
Leah Aegerter
Tuition $495
Code K0911-22
Nurture a love of creative exploration through technology and handcrafted objects. This workshop delves into 3-D printing technologies as an artistic tool where students playfully examine the border between the digital and the physical worlds. Three-dimensional scans of hand-built clay objects become a common form as various computer-modeling programs and techniques are introduced. Furniture design, architecture and character-modeling are among the topics presented through Tinkercad and Sculptris. The open nature of the medium combined with a focus on real-world application gives each student lots of opportunities to explore their own ideas. The end of the course is celebrated with a group exhibition.